Mao: the Game

"What do you mean, I have to figure out the rules myself? How can I play this game if I don't know the rules?"

The first time you see a group of people playing Mao, it just looks like a dumb card game played with ordinary playing cards. When you sit down with the group to actually learn the game, you find that nothing could be further from the truth.

The object of the game of Mao is to get rid of all your cards. And this is the ONLY thing you are told about this game. You have to figure out the rest of the rules by yourself. Every time you break a rule, a penalty is called, and you are penalized a card.

Simple enough, you think? Well, you'll find that the rules govern more than just how you play the cards. They can encompass what you can or cannot say while playing, or how you must sit (or stand). Also, the rule itself may not be obvious from the penalty called. (For example, "Failure to bark like a dog," but exactly *when* are you supposed to bark like a dog?) As if that weren't enough, the winner of each round gets to add a new secret rule to the growing set of rules.

No one will tell you the rules. Every person who learned how to play figured out the rules by himself (or herself). If you can figure out the rules, then you know how to play. If you can't figure out the rules, then you don't deserve to be told what the rules are. (Actually, there are probably some people who were told the rules without figuring them out themselves. We true Mao players look down upon these unworthy slime.)

Interested? Explore my other web pages for the rules of the game.

"Wait, didn't you just say you can't tell the rules?"

Yes, it would be a Great Travesty to explain the rules of Mao.

"But then how can you explain how to play in a Web page?"

You figure it out!

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Follow this link for my main page.
I can be reached at kw.tam@utoronto.ca